2011
12.21

Vertex painter 1.0

First thing in the Unity3D assetstore “A simple vertex painter”. for free ofc

http://u3d.as/content/pixelstudio/simple-vertex-painter/2wo

an update is comming with some fixes and a nice blend shader…
stay tuned!

2011
06.20

Unity3D Borderless

Here is a quick script to get unity borderless :)

Press read more for the code

Read More >>

2011
02.02

a Road system for unity3D :

2010
12.19

Updates

Antitheory made some nice adjustments to have some more control of the colors! check it out!

The script is updated so that the light is created from the script.
Should work in the editor also.. :)

all the stuff is here : https://github.com/Pixelstudio/Skydome

Cheers people!

2010
12.13

Skydome for Unity3D 3.X

Cause of the many request i get here is a new Github project for my skydomescript.
I fixed the script for 3.x, but there could be some errors, im planning to rework some stuff when i have some time.

https://github.com/Pixelstudio/Skydome

If you use it, or modify it to make it better pls let me know!

for the lazy people heres the download : Skydome 2.0 (3564)
RENAME the download to .unitypackage!!!!

2010
12.10

Hello people,

I’v just uploaded the next version of my terrainpaint script. i released it on github so i hope other people start working on this script and improve it!
I have little time to do it all by myself :)

Known bugs:
- Previews not correct hight/size
- Preview rotation not correct while painting on normals.
- Preview  only takes the first prototype object
- Sometimes previews are missing.

- Size of the brush is wrong when painting on non-planer meshes.

Features:
- Adjusted the shader for the terrain (now supports shadow)
- Added feature : painting objects
- improved the preview

Download the whole project on github:

http://www.github.com/Pixelstudio/TerrainPaint/

Have fun!!

2010
12.02

Another preview:

Going much better, but some bugs are there, specialy in calculating the brush size on a non planer mesh… :)

2010
11.25

using the same terrainshader as unity’s terrain engine (also supports shadows)

and treepainting

2010
10.25

Unitypaint 2.0

Hi people,

A very quick post, i just created a fast package of my terrainPaint Script.
i had no time to test but it should work.

I recreated most parts of my script a couple of improvements:
- using built-in brushs…..
- Very much faster
- Visuals GUI changes…
- etc

The download :
Unity3D terrainPaint (Version 2.0) (767)

ps: Download and rename to .unitypackage !!!!!

2010
10.01

A preview of the upcomming version :