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	<title>Pixelstudio.nl</title>
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	<link>http://www.pixelstudio.nl</link>
	<description>Pixelstudio is my personal weblog</description>
	<lastBuildDate>Tue, 01 Jun 2010 12:17:19 +0000</lastBuildDate>
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		<title>Behavior trees</title>
		<link>http://www.pixelstudio.nl/?p=146</link>
		<comments>http://www.pixelstudio.nl/?p=146#comments</comments>
		<pubDate>Tue, 01 Jun 2010 12:09:48 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=146</guid>
		<description><![CDATA[Behaviour trees.
I&#8217;m getting into some AI programming and i was looking around for some concepts for implementing some reusable AI logic. i came across finite state machine, hierarchical task network, and behavior trees.
Cause AngryAnt has made a really nice implementation of behavior trees in unity i started investigating in behavior trees.

I began collection information about behavior trees and writing it down. perhaps it can help [...]]]></description>
			<content:encoded><![CDATA[<p>Behaviour trees.</p>
<p>I&#8217;m getting into some AI programming and i was looking around for some concepts for implementing some reusable AI logic. i came across <em>finite state machine, <em>hierarchical</em> task network, and behavior trees.<br />
<span style="font-style: normal;">Cause <a href="http://www.angryant.com/" target="_blank">AngryAnt</a> has made a really nice implementation of behavior trees in unity i started investigating in behavior trees.<br />
</span></em></p>
<p>I began collection information about behavior trees and writing it down. perhaps it can help other people as well.</p>
<p><span id="more-146"></span></p>
<h3>Building blocks of behavior trees</h3>
<p>A behavior tree is made of several components that are attached to each other. There are a couple of different components that each has specific properties.</p>
<p>To control the flow there are three components : Sequence, Selector, Parallel.<br />
For preforming actions there are two components : Action, Decorator.</p>
<p>below a short description of each component:</p>
<h4>Sequences<a rel="attachment wp-att-158" href="http://www.pixelstudio.nl/?attachment_id=158"><img class="alignright size-full wp-image-158" title="sequence" src="http://www.pixelstudio.nl/wp-content/uploads/sequence.jpg" alt="" width="178" height="114" /></a></h4>
<p>A sequence start running and ticks the first child (from left to right). if the child return success the sequence continues its execution and ticks the next a child can also return running. return running will cause the sequence to return running and the next time the sequence is called the child that was running is called.<br />
If all child would return success the sequence executes 1,2,4,3. When the sequence finishes the return result is success.</p>
<p>if a child fails then the sequence stops and also returns failure and the next time the sequence will start with the first child.</p>
<h4>Selectors<a rel="attachment wp-att-157" href="http://www.pixelstudio.nl/?attachment_id=157"><img class="alignright size-full wp-image-157" title="selector" src="http://www.pixelstudio.nl/wp-content/uploads/selector.jpg" alt="" width="178" height="126" /></a></h4>
<p>A selector starts running and ticks the first child. if a child returns success then the selector will return success also. if a selector returns Failure the selector will move on to the next child and return running.<br />
if a selector reaches the end of its child the it return failure and the next time it will start at the first child.</p>
<h4>Parallel<a rel="attachment wp-att-159" href="http://www.pixelstudio.nl/?attachment_id=159"><img class="alignright size-full wp-image-159" title="p" src="http://www.pixelstudio.nl/wp-content/uploads/p.jpg" alt="" width="178" height="105" /></a></h4>
<p>A parrallel component will tick all it&#8217;s childs the same time, unlike the sequence and selector (those will tick its child one by one).</p>
<p><strong>Decorators</strong></p>
<p>When a decorator is ticked its method or property get will get called.</p>
<p>- if a decorator returns Success it&#8217;s child will get called. the result of that child will be returned.<br />
- if a decorator returns Failure it&#8217;s child will not be called . the result of the decorator will be<br />
Succes.<br />
- if a decorator returns Running the child will be called. the result of the decorator will be<br />
Running.</p>
<h4>Actions</h4>
<p>When a action is ticked it&#8217;s method or property get will get called. whatever value return from the method or propertgy get will be the result.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Unity3D : Skydome</title>
		<link>http://www.pixelstudio.nl/?p=138</link>
		<comments>http://www.pixelstudio.nl/?p=138#comments</comments>
		<pubDate>Fri, 23 Oct 2009 10:24:38 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=138</guid>
		<description><![CDATA[Well, after some time of programming, testing finally a first version of my skydome Script.
i tried implementing a scattering algorithm, hope you like it.
Here is an example :
Please view the full post to see the Unity content.
for usage instuctions press read more.
Download : 
A Note: Please try to improve the script and let me know [...]]]></description>
			<content:encoded><![CDATA[<p>Well, after some time of programming, testing finally a first version of my skydome Script.</p>
<p>i tried implementing a scattering algorithm, hope you like it.</p>
<p>Here is an example :</p>
<p><em>Please view the full post to see the Unity content.</em></p>
<p>for usage instuctions press read more.</p>
<p>Download : <a class="downloadlink" href="http://www.pixelstudio.nl/wp-content/plugins/download-monitor/download.php?id=4" title="Version1.0 downloaded 2460 times" >Skydome version 1.0 (2460)</a></p>
<p>A Note: Please try to improve the script and let me know if you use it! for questions just mail me.</p>
<p><span id="more-138"></span>To use this do the following:</p>
<p><strong>- Import the package in you project</strong><br />
<strong>- Drag the skydomeMesh into the scene. i saw a little error here. but for now you have to make the scale x,y,z to 100.<br />
</strong>drag the aScattering material on the skydomeObject.<br />
Set textures (cloud/stars)<br />
Set wind direction (try to see what it does)</p>
<p><strong>- Create a directionalLight and name is &#8220;Sun&#8221;<br />
<span style="font-weight: normal;">now drag the Sun.cs to the directional light, set the property &#8220;maincontroller&#8221; to the skydome controller object</span></strong></p>
<p>- <strong>Create and emptyGameobject and name it &#8220;Skydome controller&#8221;<br />
<span style="font-weight: normal;">Drag the skydome2.cs to the skydomeController object (NOT THE SPHERE) </span></strong></p>
<p>Set the properties of the skydomescript:<br />
sunLight &gt; the directionallight object.<br />
Skydome &gt; the sphere object.<br />
cam &gt; your camera.</p>
<p>You can try some settings if you press &#8220;TAB&#8221;.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Unity script : Splashscreen</title>
		<link>http://www.pixelstudio.nl/?p=122</link>
		<comments>http://www.pixelstudio.nl/?p=122#comments</comments>
		<pubDate>Sun, 04 Oct 2009 10:09:58 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=122</guid>
		<description><![CDATA[Hi there! one of my first unity scripts that perhaps other users can sue as well.
This script fades an image in/ loads a level/ fades out.
perhaps some customization is needed to fit your needs. if ytou have questions just drop me a mail.
http://www.unifycommunity.com/wiki/index.php?title=SplashScreen
&#60;pre name=&#8221;code&#8221; class&#8221;ruby&#8221;&#62;
def my_ruby_snippet
blog_post.should(be_highlighted)
end
&#60;/pre&#62;
]]></description>
			<content:encoded><![CDATA[<p>Hi there! one of my first unity scripts that perhaps other users can sue as well.<br />
This script fades an image in/ loads a level/ fades out.</p>
<p>perhaps some customization is needed to fit your needs. if ytou have questions just drop me a mail.</p>
<p><a href="http://www.unifycommunity.com/wiki/index.php?title=SplashScreen">http://www.unifycommunity.com/wiki/index.php?title=SplashScreen</a></p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&lt;pre name=&#8221;code&#8221; class&#8221;ruby&#8221;&gt;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">def my_ruby_snippet</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">blog_post.should(be_highlighted)</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">end</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&lt;/pre&gt;</div>
]]></content:encoded>
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		</item>
		<item>
		<title>Wordpress update</title>
		<link>http://www.pixelstudio.nl/?p=117</link>
		<comments>http://www.pixelstudio.nl/?p=117#comments</comments>
		<pubDate>Fri, 18 Sep 2009 18:57:17 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=117</guid>
		<description><![CDATA[I&#8217;m updating my website.
A new version of wordpress and a new layout.  this can have some effect on tutorial. i&#8217;ll try to fix them asap
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m updating my website.</p>
<p>A new version of wordpress and a new layout.  this can have some effect on tutorial. i&#8217;ll try to fix them asap</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D Engines!</title>
		<link>http://www.pixelstudio.nl/?p=116</link>
		<comments>http://www.pixelstudio.nl/?p=116#comments</comments>
		<pubDate>Mon, 25 May 2009 18:52:30 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=116</guid>
		<description><![CDATA[Hello folks!
i was searching fro a nice 3 engine an finally i think i have something that i can work with.
It&#8217;s called Unity3D and it rocks! go check it out at www.unity3d.com
]]></description>
			<content:encoded><![CDATA[<p>Hello folks!</p>
<p>i was searching fro a nice 3 engine an finally i think i have something that i can work with.<br />
It&#8217;s called Unity3D and it rocks! go check it out at <a target="_blank" title="unity3D" href="http://www.unity3d.com">www.unity3d.com</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Happy newyear 2009!</title>
		<link>http://www.pixelstudio.nl/?p=115</link>
		<comments>http://www.pixelstudio.nl/?p=115#comments</comments>
		<pubDate>Tue, 06 Jan 2009 08:10:58 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=115</guid>
		<description><![CDATA[Well people,
As brand new year to come. hope you all have a very creative year!
Currently i&#8217;m working on some 3D engines, perhaps a nice result will come out of this. and then i can share some thoughts on producing 3D content for 3DEngines. subjects such as texture baking, use of materials, etc
]]></description>
			<content:encoded><![CDATA[<p>Well people,</p>
<p>As brand new year to come. hope you all have a very creative year!<br />
Currently i&#8217;m working on some 3D engines, perhaps a nice result will come out of this. and then i can share some thoughts on producing 3D content for 3DEngines. subjects such as texture baking, use of materials, etc</p>
]]></content:encoded>
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		</item>
		<item>
		<title>vray sun, sky and cam</title>
		<link>http://www.pixelstudio.nl/?p=114</link>
		<comments>http://www.pixelstudio.nl/?p=114#comments</comments>
		<pubDate>Wed, 23 Apr 2008 14:21:33 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=114</guid>
		<description><![CDATA[by request a quick example :
link
have fun!!
]]></description>
			<content:encoded><![CDATA[<p>by request a quick example :<br />
<a href="http://www.pixelstudio.nl/?page_id=113">link</a></p>
<p>have fun!!</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Page 2 of part2 is up</title>
		<link>http://www.pixelstudio.nl/?p=107</link>
		<comments>http://www.pixelstudio.nl/?p=107#comments</comments>
		<pubDate>Wed, 16 Jan 2008 19:47:52 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=107</guid>
		<description><![CDATA[Well found a little time to do something.
So i made page 2 of part 2. this covers some modelling.
The page is realy messy and i&#8217;m feeling like i need a bit more space for my pages. so maybe i&#8217;ll install a different  theme for this blog  
I hope to continue with this. well see [...]]]></description>
			<content:encoded><![CDATA[<p>Well found a little time to do something.</p>
<p>So i made page 2 of part 2. this covers some modelling.<br />
The page is realy messy and i&#8217;m feeling like i need a bit more space for my pages. so maybe i&#8217;ll install a different  theme for this blog <img src='http://www.pixelstudio.nl/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I hope to continue with this. well see what happends.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Happy New Year!</title>
		<link>http://www.pixelstudio.nl/?p=98</link>
		<comments>http://www.pixelstudio.nl/?p=98#comments</comments>
		<pubDate>Wed, 02 Jan 2008 07:51:41 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=98</guid>
		<description><![CDATA[A happy newyear and best wishes to all of you! may it be a creative new year!
]]></description>
			<content:encoded><![CDATA[<p>A happy newyear and best wishes to all of you! may it be a creative new year!</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tutorial Requests</title>
		<link>http://www.pixelstudio.nl/?p=87</link>
		<comments>http://www.pixelstudio.nl/?p=87#comments</comments>
		<pubDate>Fri, 30 Nov 2007 10:31:05 +0000</pubDate>
		<dc:creator>martijn.pixelstudio</dc:creator>
				<category><![CDATA[Global news]]></category>

		<guid isPermaLink="false">http://www.pixelstudio.nl/?p=87</guid>
		<description><![CDATA[Hello people,
If you liked the tutorials on my website i&#8217;m very happy. but i would like you to aks if you have any requests for tutorials.
For example &#8220;finish the interior tutorial dude! &#8221;  
Please reply on this message with your requests!



]]></description>
			<content:encoded><![CDATA[<p>Hello people,</p>
<p>If you liked the tutorials on my website i&#8217;m very happy. but i would like you to aks if you have any requests for tutorials.<br />
For example &#8220;finish the interior tutorial dude! &#8221; <img src='http://www.pixelstudio.nl/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Please reply on this message with your requests!</p>
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