2010
12.13
12.13
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Cause of the many request i get here is a new Github project for my skydomescript.
I fixed the script for 3.x, but there could be some errors, im planning to rework some stuff when i have some time.
https://github.com/Pixelstudio/Skydome
If you use it, or modify it to make it better pls let me know!
for the lazy people heres the download : Skydome 2.0 (7535)
RENAME the download to .unitypackage!!!!
hae to test loks great
could u integrate volumetric clouds? (There are many on the forum…)
then the script wouldnt be that simple anymore but i think it would look reaalllllyy great
Great script…
What camera do i connect to the Skydome controller under Sky Dome Camera?
Iám getting the error MissingComponentExeption: There is no ‘Renderer’attached to the “Skydome controller”game object, but a script is trying to access it.
PLease Help…
Oke fixed one problem (i think) In the Object Sun, i added under skydome the skydome controller.
In the Object Skydome controller i added my first person camera under cam and skydome camera…
I now get the error:
MissingComponentException: There is no ‘Renderer’ attached to the “Skydome controller” game object, but a script is trying to access it.
You probably need to add a Renderer to the game object “Skydome controller”. Or your script needs to check if the component is attached before using it.
skydomeScript2.Update () (at Assets/Skydome/skydomeScript2.cs:55)
What am i doing wrong…
If you’re having trouble locating where to input the skybox in the skydome controller and have skydome cam present instead, just use the skybox script from version 1.0 and the rest of the assets from the new version and it works flawlessly.
Hi, can you please make this work with Unity 3? and fix the 1000 cloud pics bug
I’m afraid I wasn’t able to figure out how to use this.
When I drag the Sun prefab into my scene, it needs a Skydome gameobject attached.
Where is the skydome game object?
I’d like to check this out but it clearly needs some setup steps to get working.
A simple 3-4 bullet points descibing what you need to do to set it up would be great.
Thanks
Allan
Hi how do you install this? please make a tutorial
There is no skydome mesh in the project when I clone it from Git. Nor is it there in the “lazy” download.
Hi, Looks great but how do you use this?
I’m need to make my own but it would be nice to not re-invent the wheel if possible.
I am getting this error when I import your package and attempt to put the sun script onto anything:
Internal compiler error. See the console log for more information. output was:BCE0011: An error occurred during the execution of the step ‘Boo.Lang.Compiler.Steps.EmitAssembly’: ‘Object reference not set to an instance of an object’.
Here Is tutorial http://www.youtube.com/watch?v=lHFkNPyY5YM…. and please where can i set how long is day and how long night ? and why when i run it day and night don t change ? but still ist the same time ?
sorry for my english
I was using this script for a nature demo that I was working for the university where I’m studying game design. But it just happens that I never got the opportunity to actually show it at all. I’ll see if I could keep up the work later on but here is my implementation of your script. Thank you very much for your contribution to the community. I had to make a couple of changes in order to make it work but it was completely worth at the end
There is a newer version that looks nicer but I have not had time to record that one:
http://www.facebook.com/photo.php?v=10150494343488452
Hi. Great piece of code. Thanks. I’ve used it as basis of my sky in my MMO.
Some comments describe the sky being totally white and this happened to me. It seems that the cause is that the layers of noise are saturating the sky colour. I bodged it for my purposes by altering the colour addition in the float4 frag (vertex_output IN): COLOR function. (For anyone else who has this prob.).
Hi!
First, thanks for the magnific scripts/shaders you have made.
I am trying to use them in my project, but i have a big problem, and is this:
-I need to make the sun goes down in the sky from afternoon to night in a few seconds, but when the sun arrives a point in the sky, it dissapear. I need to see it in the scene all time. I dont know if i am explaining well.
I have been trying to resolve the problem some days, but nothing, its only happening in my proyect. I will thanks you very much if you could help me.
Sorry if my english isn’t clear enough. I am spanish hehe.
Thanks anyway. Good job.
Excellent work but you seriously, SERIOUSLY, need to learn the concept of Prefabs. Oh, and Skydome Camera? WTF hahah