A simple statemachine : this allows you to create a statemachine.
An example is included to show a simple menu system.
A octree implementation, this needs work tho 🙂
A render project, contains a photon based renderer and a path tracer.
An example render of the path trace is show at the right. Perhaps some of you have ideas how to speed this up.
For example multithread raycasting (would require you do do you own raycasting.. 🙂 )